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Android Fast Becoming the Preferred Mobile Development Environment

android_logo_2011.jpgApple has recently risen to the #2 spot in worldwide smartphone shipments. But even with the popularity of Apple's iOS platform in the consumer and enterprise markets — which includes the iPhone and iPad — it may soon be overshadowed by Google's Android as the preferred platform for mobile development.

IDC figures for the first quarter of 2011 indicate that Apple is second only to Nokia in terms of smartphone shipments, with 18.7 million units sold (as opposed to Nokia's 24.2 million units). Meanwhile, RIM, Samsung and HTC trail Apple in the total 1Q 2011 shipments figure, with 13.9 million, 10.8 million and 8.9 million units respectively. However, Samsung's and HTC's growth comes primarily from their Android shipments (both also sell Windows Phone 7 smartphones), which puts Android in close quarters with Apple in terms of market share.

IDC smarphone market share

Which is the Preferred Mobile App Ecosystem?

It's not only in market share where smartphone platforms are battling it out, though. The mobile app marketplace is as important in the smartphone ecosystem as market share. Apple prides itself for having the biggest application marketplace so far, with the Apple App Store running more than 380,000 free and paid applications. Android closely follows suit, with Android Market having 295,000 applications as of recent count.

Android overtakes apple-w600

At their current growth rates, Android is poised to overtake Apple by August 2011, according to German firm Research2guidance. The Android app marketplace is already growing at twice the rate of Apple's, at 28,000 new applications in April for Android versus Apple's 11,000. Research company Distimo even pegs July as the point when Android overtakes iOS.

What does this say about the smartphone development environment in general?

Developers Focusing on Android

The allure of developing for the Android ecosystem probably lies in Google's open approach to applications. Google is found to be more accepting when it comes to the Android Market. Unlike Apple, which closely guards applications against impinging on certain features and functionalities that are deemed core to the iPhone (or iPad), Android allows even core functionalities of the operating system to be modified by apps.

For instance, apps like Swype and SwiftKey can serve as onscreen keyboard replacements. Apps like Contapps can be used to replace the stock Android contact list. With Android, there is more leeway for developers to build innovative applications, which can take advantage not only of the capabilities of Android, but also the capabilities of the various hardware that runs Google's mobile OS. Apple, on the other hand, wants to keep tighter control over what applications can or cannot do. 

The Challenge

There is, however, a catch. While developing for Android is becoming popular, it doesn't always result in better returns to developers. In fact, Android's  "free" culture means that users will prefer free apps over premium ones. This often results in developers having to resort to alternative means of monetizing their work, instead of charging a one-time fee for their apps. These might include advertisements, sponsorships or even offering their apps on a "freemium" scheme, in which the application download itself is free, but users have to pay for in-app content.

 

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