As web content management represents a link between the fast evolving web technology space and the need for large organizations to leverage the web as a communication channel, WCM operates at the junction of very high tension.
Not only is there the need for large, slow enterprise organizations to operate in an extremely dynamic technology environment but, even within the enterprise, WCM provides the link and a shared platform between the business and IT.
This is particularly interesting since every organization internally tries to hide away in their respective silos. This works well most of the time, but it does not work on a public-facing website where the entire universe of an enterprise is visible and just one click away for the surfer. Any misalignment within the enterprise organization bubbles up to the surface and is exposed to the world.
The three mega trends -- mobile, cloud and social have material, irrevocable impact on the WCM space and strongly suggest material changes to how we perceive the WCM space and what are our implicit requirements for a WCM stack.
WCM and mobile
Of course, presentation and device detection, as well as location-based services, are no-brainers with the advent of mobile devices, and it is imperative that a content delivery solution address these. Table stakes are not very hard to achieve from a product perspective.
What's a bit more challenging is to provide the content author with an in-context simulation of that content across devices, screen sizes, resolutions and densities.
But the really fundamental change comes via touch. Mobile brings touch as the primary way by which users on both sides of a web content management system interact with content -- both the surfers/consumers of content and also the authors or contributors.
This is a huge paradigm shift that cannot be overstated. When I see three-year olds (or our cat for that matter) touch a TV or a laptop screen only to be disappointed and move on to something more interesting since "this screen must obviously be broken", that indicates how much of a change is actually happening. This means that all the content contribution parts -- from workflow management to editing screens -- need to be built with a "touch first" approach.
All interaction patterns change -- no double-clicks, no right mouse button, the finger covers what you click on and so forth -- this calls for a complete rewrite with a mobile first approach from the ground up, in a "mobile or touch first" manner.
"Touch" is just the beginning of the entire transformation of how we change the input devices of computers from mouse and keyboard to more natural ways of human-to-computer interaction and mobile serves as a catalyst for that.
Cloud and WCM
Cloud and BYOD are probably the biggest challenges for enterprise IT, security and regulations. While this probably seems too obvious, the biggest changes are not immediately visible and require some digging under the covers.
Traditionally built enterprise software relies on infrastructure that has become old, dusty and really unfeasible for a cloud deployment that needs to scale horizontally. In a traditional enterprise deployment, scaling is a somewhat theoretical exercise where a vendor needs to prove that they could scale statically. Scaling up and down is usually an effort that needs to be carefully planned and executed by specialized IT personnel.