Articles
“We still live in a ‘publish and be damned’ world,” Sarah Winters said.
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GOV.UK has shown what online government for the people can be like, by being functional, evidence-based, rigorously tested, clear and useful.
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Waste data, waste code, waste content — all have real consequences.
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The bad and wasteful habits we develop in digital feed into the rest of our lives. Let’s clean up our digital world.
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“Thou shalt not delete” is one of the 10 commandments of the software bible.
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How can designers with unsustainable habits and work practices help create a sustainable world with sustainable products and services?
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What would Liam do different if he was starting an agency again? “Number one, I think, would be to create a culture of deleting things."
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In digital, we are trapped in a monotonous, relentless process of newness that is rarely useful and very often damaging but must be embraced because it’s new.
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It’s hard to pursue quality in a world obsessed with quantity and convenience.
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The curse of digital is the curse of the “almost nothing” cost.
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We must design things on the basis that we want them to last, rather than we expect them to change. Because when you expect nothing to last, nothing does.
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Modern technology is the key accelerant of global warming.
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We need far more circular economy thinkers, who think of end of life as much as the launch of the shiny, new thing.
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We must take responsibility for the things we do in digital. Without responsibility there's no accountability. Without accountability there is inevitably waste.
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